With Talos Principle 2's story already done, development is going in reverse compared to the first game. Jonas Kryatzes was brought on as a writer at Croteam afterward, with more than 80% of the game's puzzles already finished. The original Talos Principle was actually made after the team had started on Serious Sam 4, but decided to shift directions. It's very challenging in other ways, but the technical aspect of it." He blames Serious Sam's thousands of enemies and having to "deal with guns and god knows what" as why Talos Principle is easier in comparison. He explains how development moves faster with Talos Principle compared to Serious Sam, saying, "The moving parts are fewer. Kyratezes expects Talos Principle 2 development to move much faster with Serious Sam 4 development complete. He explains how for "the last few months of a game, everybody has steam coming out of their ears," implying that they're very focused to finish the project. Despite the heavy focus on Serious Sam 4, Kyratzes says Croteam has continued to have "a number of meetings over the last year," if only for the writing team.Īs for why more hasn't gone into Talos Principle 2 yet, Kyratzes elaborated on Croteam's efforts with Serious Sam 4. "We have some knowledge, some images, some plans, some whatevers," but things have been moving slowly as Croteam focused heavily on Serious Sam 4. RELATED: 'Talos Principle' Developer Croteam Trolls Pirates Againīeyond that, Kyratzes says that there's been a "very small amount of pre-production for the sequel. As such, Talos Principle 2's story is "very ambitious." But he notes that writing Talos Principle 2's story has been challenging since the first game wrapped up its plot so well. "We definitely have a plan, we have a pretty good story that I'm very happy about," is as specific as Kyratzes gets. " Talos 2 is definitely happening," Kyratzes explained, even going so far as to detail Croteam's progress so far. Speaking with PC Gamer, Talos Principle co-writer Jonas Kyratzes reconfirmed that a sequel is in the works. And one game in particular, The Talos Principle, seems to be something both Croteam and fans want to see revisited. With Serious Sam 4 done, the possibility of revisiting other Croteam brands grows. For the first time in years, Croteam now has the opportunity to consider what comes next. Croteam drops its latest first-person shooter tomorrow on PC and Stadia, with plans for PlayStation and Xbox support in 2021. DLC sometimes feels like a nostalgic throwback to the Internet of 90s, I really enjoyed that aspect too.Serious Sam 4's September 24 launch is rapidly approaching. Music and visuals are calming and peaceful. Some optional puzzles are impossible to solve by yourself, but I don't think that should stop you from playing in our Internet age. There are only a few tools at your disposal, but the puzzle designers really got everything possible out of these few tools, in the ways I couldn't imagine. Oh, by the way, the puzzles are great too. However, the game lead me to some answers for myself. A lot of questions are raised here, with not many answers (what did you expect?). Often I don't have patience to read philosophical texts, but here it just works - you read a little, go solve a puzzle, and think about what you just read in the meantime. I don't know how they did this, but that existential lore seems to be perfectly curated and broken up into digestible chunks. It's just like in the real world - we run around doing chores / making money / achieving goals that have nothing to do with who we are or what our purpose is but that's just how our life is. At first glance, this seems like a weird combination, but it all starts to make sense and fit together after a while. In this game, you are running around solving puzzles and reading a lot of lore about existential philosophy. if either of the above is not true, you must avoid it (the game has a potential to trigger an existential crisis, and the gameplay is nothing but puzzles). if you ever had an existential crisis AND if you like puzzles, you absolutely must play it. There is a very simple way to determine whether you should play this game: Having said that, it's definitely not for everyone. This game is now one of my favorites (if not THE favorite).
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